This is the complete list of members for
Surface, including all inherited members.
AddQuad(const Vector3 &a, const Vector3 &b, const Vector3 &c, const Vector3 &d) | Surface | |
AddQuadTransform(const Vector3 &a, const Vector3 &b, const Vector3 &c, const Vector3 &d, const AffineTransformMatrix &transformMatrix) | Surface | |
AddTriangle(const Vector3 &a, const Vector3 &b, const Vector3 &c) | Surface | |
AddTriangleTransform(const Vector3 &a, const Vector3 &b, const Vector3 &c, const AffineTransformMatrix &transformMatrix) | Surface | |
AddTriangleWithNormal(const Vector3 &a, const Vector3 &b, const Vector3 &c, const Vector3 &n) | Surface | |
AddTriangleWithNormals(const Vector3 &a, const Vector3 &b, const Vector3 &c, const Vector3 &na, const Vector3 &nb, const Vector3 &nc) | Surface | |
ApplyTransformation(const AffineTransformMatrix &matrix) | Surface | |
ApplyTransformation(void) | Surface | |
CalcNormals(void) | Surface | |
Clear(void) | Surface | |
color | Surface | |
CopyFrom(const Geometry &geometry) | Surface | |
CopyTrianglesFrom(const Geometry &geometry) | Surface | |
GetVertex(const size_t i) | Surface | [inline] |
GetVertexCount(void) | Surface | [inline] |
matrix | Surface | |
objectName | Surface | |
Paint(void) const | Surface | |
paintEdges | Surface | |
paintTriangles | Surface | |
paintVertices | Surface | |
Surface() | Surface | |
visible | Surface | |
~Surface() | Surface | [virtual] |