This is the complete list of members for
Surface, including all inherited members.
| AddQuad(const Vector3 &a, const Vector3 &b, const Vector3 &c, const Vector3 &d) | Surface | |
| AddQuadTransform(const Vector3 &a, const Vector3 &b, const Vector3 &c, const Vector3 &d, const AffineTransformMatrix &transformMatrix) | Surface | |
| AddTriangle(const Vector3 &a, const Vector3 &b, const Vector3 &c) | Surface | |
| AddTriangleTransform(const Vector3 &a, const Vector3 &b, const Vector3 &c, const AffineTransformMatrix &transformMatrix) | Surface | |
| AddTriangleWithNormal(const Vector3 &a, const Vector3 &b, const Vector3 &c, const Vector3 &n) | Surface | |
| AddTriangleWithNormals(const Vector3 &a, const Vector3 &b, const Vector3 &c, const Vector3 &na, const Vector3 &nb, const Vector3 &nc) | Surface | |
| ApplyTransformation(const AffineTransformMatrix &matrix) | Surface | |
| ApplyTransformation(void) | Surface | |
| CalcNormals(void) | Surface | |
| Clear(void) | Surface | |
| color | Surface | |
| CopyFrom(const Geometry &geometry) | Surface | |
| CopyTrianglesFrom(const Geometry &geometry) | Surface | |
| GetVertex(const size_t i) | Surface | [inline] |
| GetVertexCount(void) | Surface | [inline] |
| matrix | Surface | |
| objectName | Surface | |
| Paint(void) const | Surface | |
| paintEdges | Surface | |
| paintTriangles | Surface | |
| paintVertices | Surface | |
| Surface() | Surface | |
| visible | Surface | |
| ~Surface() | Surface | [virtual] |