Generic CAM 0.1-PreAlpha

Geometry Member List

This is the complete list of members for Geometry, including all inherited members.
AddQuad(const Vector3 &a, const Vector3 &b, const Vector3 &c, const Vector3 &d)Geometry
AddQuadTransform(const Vector3 &a, const Vector3 &b, const Vector3 &c, const Vector3 &d, const AffineTransformMatrix &transformMatrix)Geometry
AddTriangle(const Vector3 &a, const Vector3 &b, const Vector3 &c)Geometry
AddTriangleTransform(const Vector3 &a, const Vector3 &b, const Vector3 &c, const AffineTransformMatrix &transformMatrix)Geometry
AddTriangleWithNormals(const Vector3 &a, const Vector3 &b, const Vector3 &c, const Vector3 &na, const Vector3 &nb, const Vector3 &nc)Geometry
ApplyTransformation(const AffineTransformMatrix &matrix)Geometry
ApplyTransformation(void)Geometry
CalculateNormals(void)Geometry
Clear(void)Geometry
colorGeometry
CopyFrom(const Geometry &geometry)Geometry
CopyTrianglesFrom(const Geometry &geometry)Geometry
FlipNormals(void)Geometry
FromXml(wxXmlNode *node)Geometry
Geometry()Geometry
matrixGeometry
objectNameGeometry
Paint(void) const Geometry
ToXml(wxXmlNode *parentNode)Geometry
trianglesGeometry
visibleGeometry
~Geometry()Geometry [virtual]